Wii setup guide

Follow these once to prepare the Wii. After that, staged games transfer automatically whenever you start FTPii.

1. What you need

2. Install the Homebrew Channel

The Homebrew Channel is the launcher that runs everything else. The easiest, up-to-date method is the “Let's Go Gambling / str2hax / LetterBomb” style exploit guide at wii.hacks.guide — follow it end to end. When done you'll have the Homebrew Channel installed.

Download / reference: https://hbc.hackmii.com/

3. Install USB Loader GX and Nintendont

These are the apps that actually launch games from the USB drive — USB Loader GX for Wii games, Nintendont for GameCube games. Put each app's folder in SD:/apps/<appname>/, then launch it from the Homebrew Channel.

USB Loader GX can install a channel and launch Nintendont for you, so you mainly interact with USB Loader GX.

4. Install FTPii

FTPii is the tiny FTP server this app talks to. Copy its folder to SD:/apps/ftpii/. This app pushes staged games to the Wii over FTPii — it does not need USB Loader GX to be running.

5. Format the USB drive and pick the right port

6. Find the Wii's IP address

7. Point this app at the Wii

Open the Sync page and enter the Wii's IP from step 6 (e.g. 192.168.1.50) — it saves instantly, no restart, and the Wii can be powered off when you set it. Also set the FTPii root there, usually /usb.

FTPii exposes each device as a top-level folder, so staged wbfs/ and games/ land at /usb/wbfs and /usb/games. (You can also preset WII_IP/FTPII_ROOT as container env vars — they're just the initial defaults.)

8. Start FTPii and let it sync

Cheat codes (optional)

Then: play

Move the USB drive back to the Wii's bottom port (if you unplugged it), launch USB Loader GX for Wii games or Nintendont for GameCube games, and your transferred titles appear in the list.