Sync

Wii connection

Set the Wii's LAN IP here — no restart needed. The Wii can be powered off; this is just where to look for FTPii. Leave the IP blank to pause polling entirely.

New games are blocked once staging would exceed this — keeps games from filling a shared disk.

FTPii port is 21, polled every 20s. FTPii exposes the USB drive at /usb in most setups — verify on the Wii.

Status

When FTPii appears, every staged game with no synced mark is pushed. Transfers run in the background and are slow (~0.5–1.5 MB/s over the Wii's WiFi), so a 1 GB game can take 15–40 minutes.

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“Sync now” runs even if FTPii detection hasn't fired — start FTPii on the Wii first.